![]() This combined with a clear and illustrated asset library at the bottom of the screen allows for players to quickly experiment, learn and come to understand different aspects of the universe with ease. With many similarities to Google Earth’s UI design, the game’s intuitive interface makes it so that any celestial decision that players want to make is only ever a few clicks away. One of Universe Sandbox 2’s greatest strengths is its dedication to making the game as accessible and as fun to play as possible. From zooming in to our very own planet Earth to zooming out to gaze across galaxies, Universe Sandbox 2 is ideal for fans of Kerbal Space Program, Space Engine, and is basically what everyone really wanted from Spore. Whether it’s reconfiguring entire solar systems or messing around with specific planets, players have an unprecedented scope of experimentation available to them. Players are given a god-like ability to alter aspects of the universe in any way they choose. The core gameplay of Universe Sandbox 2 is simple. ![]() Developed by Giant Army in 2015, this spacey sequel gives players access to the biggest game world there is: the entire universe. 4 years now? I'd buy it in a bloody heartbeat if I saw it on sale.Part videogame part educational simulator, Universe Sandbox 2 was the highly anticipated sequel to the low-key hit Universe Sandbox. I get that the scope of the game far surpassed what they'd originally intended, so I am okay with paying for it again, even with features missing, or broken.įull price jives with me, however. The only reason it's an issue for me is that I recall US2 was originally planned to be given to US1 owners for free. you might want to either hotfix this, or remove that bit from the store page. i increased age to up to 10000 G years in various incriments, but no supernovae. set age to 0, then mass to 8 solar masses. i just used the sun in realtime solar system sim. I will almost always reccomend a complete product over an incomplete one, especially something in steam early access.Īlso, i notice the store page claims that in US2 we can cause supernovae by increasing the age of a star. however, as US1 is a complete product, one assumes that all buttons on the UI function and function correctly, which already is a big advantage over US2. i understand that in US2, everything on the galaxy tab is a "we'll get to it later" priority change/fix.īut, to be completly honest, i dont have very much of a basis for comparison, never having actually played around with US1. I'm curious which features do you think are better in 1? foremost and most obviously, anything at all to do with galaxies. ![]() Our goal is for Universe Sandbox ² to suprass the features of Universe Sandbox Legacy. 2 is "prettier," but 1 actually has better features.Īt the current rate of releases, i estimate it's going to be another 3-4 years before 2 is even on par with 1, let alone surpasses it. Plus, if you have US1, you dont really even need 2. but for a new product which was a completely seperate development cycle? nope. I can see a discount for an "expansion." base street fighter 2 to championship edition, for example. If you bought a car with a certain set of features, if a new edition comes out later, with features you also want, you think you should receive a discount? if you want a new product, you must pay again. In that case, should they not at-LEAST offer a discount on the new one? why? you have the first product that you paid for. As I can recall, there was an initial plan to include this with 1, but it ended up requiring additional funding due to the increased scope of development. That's the most I'm willing to pay after buying 1. Originally posted by Tosslehoff:$15 usd, $20 cad, if I were to buy it again.
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